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world-name: r3wp
Group: Ann-Reply ... Reply to Announce group [web-public] | ||
BrianH: 9-Mar-2010 | Ah, OK, cool. I just have the last 3, was too young for NeXT then. Delphi was based on Turbo Vision, a DOS product that came out after Windows 1 iirc, but the GUI builder was new. Which came first, VB for DOS or VB for Windows? | |
Group: View ... discuss view related issues [web-public] | ||
[unknown: 10]: 23-Mar-2005 | Wasnt there an GUI builder too ? | |
Ammon: 23-Mar-2005 | I played a little with a script that Carl wrote to demonstrate how to build a GUI builder but ultimately decided to rebuild my own. | |
Geomol: 20-Feb-2008 | I remember seeing the GUI/Program builder for the NeXT computer, when it first came out. That seems awesome. You specified, what type of application, you needed to build, and voila you've got the sceleton with menues and everything. Maybe it's something like that, you're after, Henrik. | |
Group: Tech News ... Interesting technology [web-public] | ||
Henrik: 22-Jun-2009 | Graham, well, you could probably build the GUI files using REBOL, but that loses another point of GNUstep. It has a pretty powerful GUI builder that leverages late bindings in Objective C to build most of the functionality of the GUI without writing code. | |
Group: !REBOL3-OLD1 ... [web-public] | ||
Pekr: 7-Jun-2006 | but that is not the point. I just first could not follow, how they work with widgets, and then I found out - they have separated code and widget definitions. At first it looks strange .... it is like having 'feel(s) , event maintanance, app logic, without seeing what actually you are working with. But I do understand, why they keep widget defs outside in external file, which is kind of simple (as VID is), with static positioning - it is very easy to import to visual GUI builder .... | |
Henrik: 7-Jun-2006 | widgets and their functionality are defined in .nib files for a cocoa program. this is because much of the binding between the widgets and the code is created during runtime. this is also why Interface Builder is able to create much of the initial functionality for a Cocoa GUI, just by defining attributes to widgets and let you test the interface to a fairly high level without compiling any code. | |
Group: !REBOL3 GUI ... [web-public] | ||
Rebolek: 9-Nov-2010 | Tags can be used, they are implemented.But, IMO, if you need a list of styles for a GUI builder, you better make a list manually. | |
Geomol: 22-Apr-2011 | I guess, it's extremely hard to create a really good and preferable GUI. I'm struggling with Cocoa and Interface Builder on Mac OS X atm., and I haven't seen any glimpse of a 'perfect' GUI in that yet. If I was to design a GUI, I would go for simpleness, and still make sure, advanced users can make the advanced things. |